Your comment has been removed because it contains a blacklisted word. popular-all-random-users | AskReddit-news-pics-funny-tifu-worldnews-aww-gaming-todayilearned-videos-explainlikeimfive-TwoXChromosomes-movies-Jokes-mildlyinteresting-gifs-Showerthoughts-personalfinance There's a 60fps patch for Bloodborne, but the modder wants to see if Sony does it for PS5 first. By the way, I would pay again to play it at 60 fps being the most intense game I have ever played. TorchLight17 4,326 views. Before we go on, it's worth stressing that the Bloodborne 60fps patch doesn't work on retail PlayStation 4 consoles and prospective users would need access to … Tags 60 fps playstation 4 pro patches 60 fps ps4 pro patches 60fps playstation 4 pro patches 60fps ps4 pro patches bloodborne cut content the lake of mud unused boss arena and finale bloodborne playstation 4 60 fps patch bloodborne playstation 4 60fps patch bloodborne playstation 4 60fps patch showcase bloodborne ps4 60 fps patch bloodborne ps4 60fps … so does this mean that without a patch it wouldn't … Video pushsquare.com. 70° 1. From at least unlocked the framerate of Dark Souls III with PS4 Pro update and now is running with 60fps on PS5. He managed to make it work as intended on a PS4 Pro, with boost mode further improving the graphics. Wish they would release a patch for bloodborne to run at 60 FPS but they won't. Modder Lance McDonald, credited with uncovering many of the secrets and cut content in Bloodborne and other FromSoftware games, has returned with an update on their famous 60fps patch … What a revelation. McDonald says he’ll release the patch publicly after the PlayStation 5 has released, to give Sony the first opportunity to bring 60fps Bloodborne to all players. Asking for a simple patch, not a full remaster isn't asking alot. YouTuber and FromSoftware expert Lance McDonald has released a preview of his unofficial patch, … YouTuber Lance McDonald has released a Bloodborne 60 FPS patch for the game’s Legendary Edition, increasing the game’s performance on the PS4 Pro from the original 30 FPS target. So why do you think Bloodborne hasn't received a 60 FPS patch yet? Out of respect for PlayStation, I want them to have the first chance to put 60fps Bloodborne into the hands of players. Don't know much about development, but wouldn't the game greatly benefit from a fps boost? When "some guy" went and reverse engineered an existing patch for Dark Souls 3 and hacked it into Bloodborne, all via x86 assembly without access to the source code, and even with additional performance optimizations, there's really no excuse for Sony/FromSoft not to do something for Bloodborne at this point. Bloodborne's unofficial 60fps patch tested: just how good is it? He's been working on it, now it's real 60fps. We've seen a Dishonored: Definitive Edition 60FPS Mod PS4 PKG and a Deadpool 60FPS Mod PS4 PKG, and following his PT Unseen Content PS4 Demos and previous Bloodborne PS4 Cut Content video game modder @manfightdragon is back via Twitter with a Bloodborne PS4 60FPS Patch Showcase at 720p rendering resolution on PS4 Pro with Boost Mode enabled featuring Bloodborne's … Or did they tie it with the physics somehow and it would be too difficult. Please contact the moderators of this subreddit if you have any questions or concerns. I can still play some games at 4K on my slim. 53. Because mostly in part the pro was built on top of the PS4 and not from the ground up. Modder Lance McDonald plans to release a Bloodborne patch that makes the game run at 60 frames per second - but will give Sony a chance to make it happen on PlayStation 5 first. Fuck yeah . McDonald says he’ll release the patch publicly after the PlayStation 5 has released, to give Sony the first opportunity to bring 60fps Bloodborne to all players. Australian modder Lance McDonald who normally unveils secrets and fixes, like Dark Souls, P.T, and many others, claims to have “patched” Bloodborne to run at 60 FPS. Bloodborne… I loved marvel' spiderman, but fuckin hated the 30 fps cap even on a pro. Even the 60 fps patch made by Lance McDonald, running at 720p on a PS4 Pro in boost mode, suffers from random dips and jutter unrelated to how demanding the scene on screen is. I deleted bloodborne because I suck at the fight with the blood starved beast and I've lost all my items from dying from that boss. Bloodborne is made by From Software, who doesn't have a contract with Sony beyond the delivery of Bloodborne and small bug fixes for the PS4. Bloodborne at 60fps is finally starting to look like a reality. Im sure its very time consuming and difficult but somehow random youtuber did it. Bloodborne, just like … Bloodborne at 60fps is finally starting to look like a reality. Keep it classy. I won't hold my breath, though. However, the timing becomes off, making it play in double speed instead due to it being coded in 30 FPS. One question - How impossible is the DLC on NG+ in comparison to all other bosses in the Chalice Dungeons and Normal Game? Dante & Holly 10,865 views. Cookies help us deliver our Services. All I have to say is Sekiro is 60fps, Dark Souks 3 is 60fps (it’s locked at 30 on Xbox Series X, rip), and Bloodborne is still 30fps with bad frame pacing. The framepacing issues at 30fps are fairly frequent but not continuous the way unlocked framerates are, so it's valid that you would find this to be more noticeable. 4:21. It's all about all the other tasks that have to get done that are marked as more important. Only thing you really gain is just a little bit more clock speed. Out of respect for PlayStation, I want them to have the first chance to put 60fps Bloodborne into the hands of players. Finally joined the club after four months. Isn't bloodborne one of the main reasons to get a ps4? Knowing that FROM never came back to Bloodborne to give it the same patch is mind boggling to me - and even though I don't mind playing at 30fps … Press J to jump to the feed. He says u need a ps4 that can run unsigned code.. McDonald is an old hand at this, having previously modded Bloodborne to uncover a boss rush mode. Bloodborne … Bloodborne will get a custom 60 FPS patch by popular game modder, Lance McDonald, however, it is up to Sony to decide if the patch is released. I wish Dishonored was 60fps, just like any other UE3 game. He mentions at the end of the video (12:59) that there is actually one performance optimization: It runs internally at 720p (vs. original 1080p). So we aren't taking about a single developer banging this out in a week and calling it done. For FromSoft it's a title that stopped selling well a long time ago, even despite huge price drop. As Bloodborne players already know, the game is locked at 30 FPS in order to provide a smooth experience and make the game playable on PlayStation 4. They didn't bother with a PS4 Pro patch, they didn't bother with a patch on the original PS4 pro game to help with frame pacing issue. When "some guy" went and reverse engineered an existing patch for Dark Souls 3 and hacked it into Bloodborne, all via x86 assembly without access to the source code, and even with additional performance optimizations, there's really no excuse for Sony/FromSoft not to do something for Bloodborne at this point. This isn't an exaggeration, but 30fps is really eye straining to me (don't mean to circlejerk pc). Because Bloodborne’s patch depends on if Sony wants to patch it or not. If there is a desire for a 60FPS patch then From software and Sony need take a seat at the table and work something out. will be removed. Lance McDonald's 60FPS Bloodborne patch is a showstopper Over the weekend, modder Lance McDonald showed Bloodborne running at 60 frames per second on a … They said they wouldnt do it because it would efect "balance" with normal ps4 users. Bloodborne Modder Waiting For Sony Before Releasing 60 FPS Patch The modder doesn't want to get in Sony's way in case a Game Boost version of Bloodborne … Update: Modder Lance McDonald has clarified in a tweet that the patch will be released once Bloodborne is available on PlayStation 5, regardless of whether it's updated for that platform.. Promoted to QAnon Editor. Dark Souls 2: Scholar of the First Sin was the first game that utilized 60 FPS to its advantage leading to a smoother experience overall on consoles. Especially with PS5 in play. By using our Services or clicking I agree, you agree to our use of cookies. Share Share Tweet Email. Why do something for the base game when they can ''remaster'' it and make us pay $70 for it. The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. Facebook Twitter Reddit Email Share Link. Bloodborne does not need any patch; people who do not like it need a treatment. Bloodborne; Sad how random youtuber can patch this to run at 60fps ; User Info: postcall. Apr 30, 2020 Emmanuel Giovanni 0 comments 1556 Credit: From Software. Physics and many other things are tied to framerate so it's not a simple easy patch. Thanks to one dedicated Australian fan, Bloodborne could soon be patched to run at 60 FPS on the PlayStation 4 Pro. There's a 60fps patch for Bloodborne, but the modder wants to see if Sony does it for PS5 first. wow i didn’t k ow you could play at 4k on a slim! User Info: Unbound-King. Im sure as hell gonna play bloodborne when i can, cause i really enjoyed DS3 and Sekiro on Pc . 13d ago. By Jo Craig Oct 15, 2020. Bloodborne Now Getting A Patch To Run At 60 FPS For PlayStation 4 Pro From Australian Modder, Lance McDonald. Bloodborne fans have been waiting for a long time to play the game at 60 FPS and while it might be possible now through a hack, it is not a good solution. Why hasn't a 60 FPS upgrade for Bloodborne been released? That sounds awesome. Digital Foundry: Dissecting the Souls engine with the man behind the hack. Bloodborne is an Action RPG from renowned Japanese developer FromSoftware, makers of the critically acclaimed Dark Souls series. Oct 12, 2020 05:55 EDT Share Tweet Submit. Either From or Sony could just hire him as a consultant or something and he could help them knock it out of the park. edit subscriptions. They don't have any reason to do it as well. Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers. Bloodborne Isn't 60FPS On PS5, But Some Other FromSoftware Titles Are Bloodborne doesn't seem to have received a major upgrade for PS5 as of … Lance McDonald is well known in the Souls community for his work in hacking the various Souls games. Lance McDonald has created a fan-patch that gets From Software's normally 30fps capped Bloodborne to run at a smoother framerate. While it came with its downsides like frame timing issues, he later fixed on the PlayStation 4 Pro. Press question mark to learn the rest of the keyboard shortcuts. Podcast activequestpodcast.com. So I made a patch for Bloodborne that modifies the game engine in such a way that the game can run at speeds up to 60fps, and with a PlayStation 4 Pro … Active Quest Episode 86: Oculus Quest 2 Could Be A Game Changer + The Big PS5 Showcase. Cookies help us deliver our Services. Press J to jump to the feed. Bloodborne runs at 30fps on a base PS4, but thanks to an unofficial patch, it can be made to run at 60fps. A Remaster is planned Votes: 442 35.7% It's not technically feasible Votes: 121 9.8% It's an older game and a patch is not worth the time or resources Votes: 674 54.5% … This Is What a Bloodborne PS5 Remaster Could Look Like. Modder Lance McDonald is a skilled technician when it comes to debugging horror games. Business is always a different story. 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